ENGINEERING AND COMPUTER GRAPHICS AS A FOUNDATION OF STEAM-ORIENTED TECHNICAL EDUCATION
Ключові слова:
STEAM education, engineering graphics, spatial thinking, creativity, technical drawing, 3D modelling, educational tasks, engineering trainingАнотація
This article investigates the implementation of STEAM (Science, Technology, Engineering, Art, and Mathematics) principles in the academic discipline "Engineering Graphics" and "Technical Drawing and Computer Graphics". The subject is presented as an integrative educational tool that connects analytical thinking, spatial visualization, and technological proficiency. By incorporating tasks such as technical drawing, parametric modelling, and object visualization, the course provides a platform for developing students’ creativity, engineering literacy, and multidisciplinary problem-solving skills. Practical examples of STEAM-oriented assignments are discussed.

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Опубліковано
2025-06-13
Як цитувати
Budnyk, O., & Shepel 3, Senior Lecturer, H. (2025). ENGINEERING AND COMPUTER GRAPHICS AS A FOUNDATION OF STEAM-ORIENTED TECHNICAL EDUCATION. Прикладна геометрія, інженерна графіка та об’єкти інтелектуальної власності, (XIV), 37–42. вилучено із https://jagegip.kpi.ua/article/view/332201